First: my fnaf fan game is still canceld! It was never intended that this project should become that huge and at the end it turned way to big. BUT, a friend wants to work on the project and eventually finish it. This also means, that it will bring some major changes to the core gameplay as the original project was created in Unity3D and not Clickteam.
Second: I am currently putting all my energy into school, and the rest of the time into the current game project as well my musical career. (If you are curious, SaturnPromenade is my artist name). This is why I will not be posting much until near release of the game. And talking about the project...
Third: The current idea has moved far away from the first concept and that in a positive sense. The game, the story, everything became more deep and more. I feel more bound to the project than to all the other games I have ever worked on.
To the game itself: I am so far prototyping the grafics and the first enviroments. I am also working on the story as it is not completely done. (I wanna mention, that the idea is kinda doing it's own thing. Everything is leading somewhere... just some thoughts). I don't wanna say to much as the game shall stay a mystery until release. I don't have much yet so no teasers and I will wait with marketing either. I am planning to release the game on gamejolt and on itch.
Overall, the project is doing good. I love the new engine I have switched to and I am super productive. But I still have a life:). Yeah, wanna let you know that I am still there. Share your thoughts down there if you want.
Bye










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