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FNaS: Sonic's Speedy Custom Night [Unofficial]
2 months ago

Randomly decided to rework Clone Sonic's AI at some points.

So here's some (rather choppy) gameplay!


Mostly to make him easier to deal with. Should be helpful eliminating stress on harder challenges.

Ignore the part where you can see him through the window, that's not intended.

Also yes the way he leaves now is heavily based on Frickbear's 3.


In other news, I thought it'd be better for viewing if the camera ui faded when not being hovered over. Mostly because of how hard it is to see Sonic when he's in the left hall corner.

The menu music has changed once again. This time to 'Double Take' from Sonic Mania Plus. (As a temporary)

As well as other various* mechanic and visual changes.

*planned


That's all for now!



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Finally... SSCN alpha 5.0.0 is done...

Clone Mario is coded, yeah.

And here's the changelog as promised.

i dont think i have enough memory in the memory card guys

(not explaining what this actually is)

three days later oops! thanks for nearly 3k followers tho and hopefully fnas vs will also come soon

and now... the updated toys.

#fnas #fivenightsatsonics

Happy 10 years of Five Nights at Sonic’s

DID YOU SPOT THIS CHARACTER IN VS. IMPOSTOR MELTDOWN???

DID YOU? DID YOU SEE THEM?

The banner has been updated with Luiginette's new look!

(Also with the old one for comparison)

Dr Golden's Mean Bean Machine!

Goofy lil concepts I made for this fun lil idea I kinda wanna try to make real.

(Still coming up with finalizing some ideas for this and when I do I'll prob ask for a coder, musician, etc)

let's start impostoring some mods