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FNaS: Sonic's Speedy Custom Night [Unofficial]
4 months ago

Randomly decided to rework Clone Sonic's AI at some points.

So here's some (rather choppy) gameplay!


Mostly to make him easier to deal with. Should be helpful eliminating stress on harder challenges.

Ignore the part where you can see him through the window, that's not intended.

Also yes the way he leaves now is heavily based on Frickbear's 3.


In other news, I thought it'd be better for viewing if the camera ui faded when not being hovered over. Mostly because of how hard it is to see Sonic when he's in the left hall corner.

The menu music has changed once again. This time to 'Double Take' from Sonic Mania Plus. (As a temporary)

As well as other various* mechanic and visual changes.

*planned


That's all for now!



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Finally... SSCN alpha 5.0.0 is done...

Clone Mario is coded, yeah.

And here's the changelog as promised.

and now... the updated toys.

#fnas #fivenightsatsonics

three days later oops! thanks for nearly 3k followers tho and hopefully fnas vs will also come soon

Oh yeah, one last thing I should mention regarding the mandates!

This character is NOT Sonny. I know they look alike, but he was never intended to be Sonny.

He's just a small Clone Sonic I drew that ended up becoming somewhat of a mascot.

Dr Golden's Mean Bean Machine!

Goofy lil concepts I made for this fun lil idea I kinda wanna try to make real.

(Still coming up with finalizing some ideas for this and when I do I'll prob ask for a coder, musician, etc)

bro thinks he's aurafarming

(+ no caption alt because i kinda cooked)

#fnas #fivenightsatsonics

sonic sprite stuff i forgot to post here from a couple days ago.

#sonic #itstheblueguywhorunsfastyeah

Clone Channel art for September 2024, featuring Knuckles the Echidna from RockClones!

this is why i don't post for days, i decide to do random stuff that takes a while to make and don't focus on the important projects.

anyway my normal triple trouble screenshot