Game
PlanIt
13 years ago

Re-make alpha almost ready for release


OK - sorry. I should have posted sooner.

I’ve been working on the new version of the game for about three weeks. It’s about 80% of what I had in the original version (after 3-6 months of development). I’ll be releasing it fairly soon, because it’s a pretty solid engine, which will hopefully show my hard work.

Here’s a rough list of the features I’ve implemented so far:

Procedural Generation of a planet 10,000 by 10,000 pixels in less than a second (very basic so far - I need to work on this more). > 2 unique enemy types, with individual AI for each (Passive and Aggressive) > Tools, weapons, and materials to pick up and collect. > Ability to examine, equip or throw any item from your inventory. > Hold up to 34 items in your inventory as you travel, and store 120 more in your base. > Wield the axe to chop down trees and collect wood. > Each item / tool / weapon in the game is made from up to 3 material types (ie: copper axe is made from: 5 wood, 3 copper, 1 rope) > Ability to store items, or break them down into the materials they are made from. > Crafting system, with the ability to craft items and tools from materials.

There are a few bugs I need to iron out, as well as expanding the game slightly and tidying a few things up before a public release. But compared to the last version, this runs extremely smoothly and is a lot more optimised and well made.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

Family band complete!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart