Game
PlanIt
13 years ago

Re-make alpha almost ready for release


OK - sorry. I should have posted sooner.

I’ve been working on the new version of the game for about three weeks. It’s about 80% of what I had in the original version (after 3-6 months of development). I’ll be releasing it fairly soon, because it’s a pretty solid engine, which will hopefully show my hard work.

Here’s a rough list of the features I’ve implemented so far:

Procedural Generation of a planet 10,000 by 10,000 pixels in less than a second (very basic so far - I need to work on this more). > 2 unique enemy types, with individual AI for each (Passive and Aggressive) > Tools, weapons, and materials to pick up and collect. > Ability to examine, equip or throw any item from your inventory. > Hold up to 34 items in your inventory as you travel, and store 120 more in your base. > Wield the axe to chop down trees and collect wood. > Each item / tool / weapon in the game is made from up to 3 material types (ie: copper axe is made from: 5 wood, 3 copper, 1 rope) > Ability to store items, or break them down into the materials they are made from. > Crafting system, with the ability to craft items and tools from materials.

There are a few bugs I need to iron out, as well as expanding the game slightly and tidying a few things up before a public release. But compared to the last version, this runs extremely smoothly and is a lot more optimised and well made.



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art comission.

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Have a good Boi

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

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