Game
Reaction Time
11 years ago

Reaction Time 2.0?


So.. It’s been a while.

I would’ve imagined this game to be dead by now, yet you guys still seem to enjoy it. That’s why I’m considering recreating this game from the ground up, in HTML5, and porting it to Android and maybe even iOS.

Here’s my plan:

Firstly, I’ll recreate Reaction Time from scratch, up to the point where it is currently. This is something I really want to do myself, because I can’t stand the current horrible (and I mean bleghhh) HTML5 version, which was supposed to be a temporary fix anyways.

Secondly, I’ll port it to Android. The current Android version is even worse than the HTML5 version, and crashes every 2 minutes or so. This makes me feel guilty with every download. Once that’s fixed, I could port it to iOS as well, though I would need to be sure that there’s enough interest in an iOS version.

Lastly, and for you perhaps most importantly, I might be able to add some features to the game. I’m not going to make any promises, but if you’ve ever had an idea or thought that you think would help make Reaction Time more fun, this is the moment to share it with me.

I think that’s the gist of it. Please share your ideas and/or feedback with me, since I love to hear from you guys.

Let’s make Reaction Time a little less crappy together! :)

-Qiwii



1 comment

Loading...

Next up

Shadow The Hedgehog X pixel art

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

The whole squad is here!

Interested? Follow me!

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

New Teasers!