Game
Reaction Time
11 years ago

Reaction Time Rebuilt!


Step one of the masterplan is now officially complete.

That is:

  • Say goodbye to the buggy laggy glitchy HTML5 version.

  • Say hello to added Linux and Mac support.

What’s next:

  • The downloadable distribution (win/osx/linux) doesn’t save progress yet (sorry), so I’ll make sure to get on that.

  • Mobile support, starting with Android. This is the most important one, and actually a big part of the whole reason to rebuild this game.

Edit: Apparently I’ve been using a Windows-only font, so the Mac (and possibly Linux) build aren’t quite ready yet.. My apologies. HTML5 version should be functional (Helvetica).

After that:

  • New features (though I did increase the MAXes of the upgrades!)

Progress is being made, can’t wait for the Android version to be done :)

-Qiwii



1 comment

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Regional Bulbasaur. #Pokemon

Cash Banooca

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Annie of the stars

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Daldos Gameplay

Pixel art gif