Game
Reaction Time
11 years ago

Reaction Time Rebuilt!


Step one of the masterplan is now officially complete.

That is:

  • Say goodbye to the buggy laggy glitchy HTML5 version.

  • Say hello to added Linux and Mac support.

What’s next:

  • The downloadable distribution (win/osx/linux) doesn’t save progress yet (sorry), so I’ll make sure to get on that.

  • Mobile support, starting with Android. This is the most important one, and actually a big part of the whole reason to rebuild this game.

Edit: Apparently I’ve been using a Windows-only font, so the Mac (and possibly Linux) build aren’t quite ready yet.. My apologies. HTML5 version should be functional (Helvetica).

After that:

  • New features (though I did increase the MAXes of the upgrades!)

Progress is being made, can’t wait for the Android version to be done :)

-Qiwii



1 comment

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

The whole squad is here!

Interested? Follow me!

Microsoft Windows XP Unprofessional (windows logo prototype)

it happens

Only true badasses may pass! #conceptart #art #gamedesign

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Among us_into Madness