Game
Sonic Classic Tetralogy
1 year ago

[ read article ]


I know the game turned out to fall short when living up to expectations. However I can say the game was rushed due to the EX3Challenge's deadline ( And deadlines always send me into a hurry ). So I can promise the Knuckles Demo will be a MASSIVE IMPROVEMANT. As the changes planned are

  1. Some sprites will be remade

  2. Levels will be redone

  3. The scrapped Sonic CD Special Stages will replace the Sonic 2 Special Stage

  4. Cutscenes will be a bit more cinematic

  5. The game is being moved from Not So Simple Sonic Worlds to Genesis Sonic Worlds

  6. The game will aim to be darker

    Development on the Knuckles demo will start around the 29th. So until then. Take Care.



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It's been awhile?

----------- ROAD TO DEMO VERSION 2 # 2 ------------

Sadly. Developmant restarted AGAIN...

The game is being moved to Hedgefusion Framework and title screen is the only thing redon ( Had to learn how to make the fades ). Anyway see you soon.

----------- ROAD TO DEMO VERSION 2 # 1 ------------

MAXS CAMPAIGN

( Read Description )

At it again.....

Since the sprite sheet is still pending approval on Spriters Resource. Here is the sprite sheet for that Sonic Chaos badnik I made 16 bit sprites for.

To be clear, the updated demo will only include up to Sonic's first boss

.-- . .-.. -.-. --- -- . / - --- / -- -.-- / .-- --- .-. .-.. -..

Some original project I started.

( Engine for the game was built from the ground up )