Important decisions for this game
-Its not dead, just not worked on (much)
-Will not be a 2D recreation of the Doom Eternal campaign on first launch, but rather a bunch of combat arenas featuring demons and locations from levels in Doom Eternal and both DLC's (The Ancient Gods Pt 1 and 2). A full release will be made in the Unity 2D game engine and will be a 2D recreation of the Doom Eternal campaign and it's DLC's campaigns.
-All art will be made by me and will use a vector art style rather than a previously planned 16-bit art style
-I'll compose most of the music for the arenas and later campaign levels, however I will purchase music when seen fit
-GUTS! HUGE GUTS! (Translation: semi-advanced gore/gibbing system)
Thats all for now, I will release more info soon, I promise :)
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