So, first off, this game is being ported to turbowarp, second: I'm Pretty much condensing everything down to: Papyrus Encounter, pre-encounters, and 1 Sans Fight. The sans fight will be extended to accommodate the fact Phase 2, and 3 were removed. SINCE there will be no more phase 2, and 3, im making pre-encounters. so it goes likes this... 1. Pap Enc. (playing as sans) 2. Bringing Back Alphys encounter. (you play as human) 3. Napstaton Waterfall Encounter. (play as human) 4. Final Sans Fight. (play as human). The sans fight will pretty much be the same, as ive shown in the early build for phase 1, but with these new sprites, some attack changes, and an extended run time. This revamp was inspired by Treasury's Dusttrust Telos, that just clicked something for me to make all these changes. Everything is pretty much going down the drain, like psychosis, phase 2, and 3, from previous builds. With the exception of the majority of phase 1. (Sprites by thedeathbones on deviantart)
Next up
Not game related, but you should check out this fangame, it's a storyshift take that's really good. https://gamejolt.com/games/shiftedtales/875146
Still open for team members! https://docs.google.com/forms/d/1cwG9vUSqlxIRzUuen0rc8be5Ue4d8kP…
PSYCHOSIS
Mockups because I’m bored (Underswap, distrust, and dusttrust?? Battle spriter: josyline-twigg)
chara!!
Devlog-1
every 2 years
Forums for UNDERTALE MORALITY team member spots are open again. WE NEED MUSICIANS AND PROGRAMMERS (Gamemakerstudio2) MORE SPECIFICALLY. (the form might say CTF, but that's outdated)
https://docs.google.com/forms/d/1k43TwV_HHw3IfP9AbeDCHQ_-jKW7dQz…
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