Additions
- Downtown Level has been added (You must beat level 1 in order to unlock it)
- New enemy type has been added, Ranged (your ball can destroy their projectiles)
- New Mechanics:
- Fans: push physics objects in the direction they're facing
- Suspended Objects: Can be broken when hit with enough force
- Added checkpoints
- Added a pause menu - makeshift one, might be updated later if I have time
- Can return to level select from there
- Added Downtown theme
Bug Fixes
- Made it so the switch boss's weak point can't be hit unless the mouth is open
- Still have yet to fix the issue where it moves when it shouldn't
- Fixed an issue where the player would go into throwing animation every time they become airborne if they don't specifically jump
Changes
- Enemies get out of hitstun sooner
- Time star can be earned by getting the same time as the goal now
- Altered size of moving platforms so that the player can't get stuck between them and the wall
- Level 1's score goal is now 20000
- (for those of you who played before this was lowered, the target score will still display 28000 but getting 20000 will unlock the star)
- Altered how explosions work, their hurtbox rapidly expands and then quickly vanishes
0 comments