Game
Visions of Reminiscence



8 years ago

Recollection September 2017


After much hard work, we were able to improve the mechanic to the point were it was functionally sound. Since this memory mechanic forms the core of the game, ever other element in Recollection’s design hinges upon it. What makes this mechanic technically impressive is that it is 100% dynamic, you can place a memory anywhere at anytime without being constrained by limitations. This is something that you will rarely see in other games with a similar kind of feature, even in the Triple-A space. Gameplay mechanics that affect the environment so drastically are almost always constrained by a scripted element of some sort.

We also built a concept level for the game in order to introduce some intresting situations for play testers and give them something that was a bit more representative of what the actual game was going to be like.

5d0a79a30c824.png
5d0a79a572c13.png


0 comments

Loading...

Next up

Recollection Demo Releasing March 22, 2018 Alpha coming your way on the 22nd! Download the demo on Game Jolt! Enjoy the gameplay screenshots!

Bandana Dee the Dream Friend

We are under attack!

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Microsoft Windows XP Unprofessional (windows logo prototype)

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

Szayel Aporro Granz - Bleach