Game
Super Mega Castle Quest
11 years ago

Redesigns done!


So, after about two weeks, I finally have something to show you guys as to the new style of SMCQ. I’m not going to talk forever. So… here:

5d0c026d36c0f.png

I hope you like it. That took longer than I thought it would.

Also, I’ve been contemplating some massive changes to the gameplay to make it quicker and more fluid.

Changes may include: more heroes, gameplay more megaman/metroid-like, map-based level progression, slightly different story direction, character skill upgrades.

I’ll let you know in the weeks to come.

Also, some news: I will be moving to Canada to work exclusively on SMCQ. There are several reasons for this.

One: My fiancee lives there.

Two: There is a larger indie developer community there.

Three: There are several conventions in the area of my move, which is a good chance to get noticed by publishers and/or other indie developers.

I’m super nervous and anxious, but also very excited to be doing this!

Wish me luck!

-Mighty Knight



5 comments

Loading...

Next up

Physics Engine! (GIF) You read right! I now have basic physics in the game! Enjoy! -Jeyson

Bandana Dee the Dream Friend

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Terraria

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Annie of the stars