Game
Redwood Creek
11 years ago

Redwood Creek Dev pt2


V2

Interactions added :
Characters can gift goods to other characters.
Search options for some enviromental objects, fridge, cooker, medicine cabinet.
Characters can now sleep when interacting with beds.
New agro indicator when a zombie has the scent of a player.

AI Improvements :
All zombies now patrol, each having a different field of vision(distance they can see a player)
When agro’d if the player escapes they get a increase to their vision, meaning they learn and get smarter after every encounter.

Graphical improvements made to the game.
HUD improved.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

I did this on my 3DS ^^ #Kirby

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

I remade my main character, what do you think? :)