Game
Redwood Creek
11 years ago

Redwood Creek Dev pt5


Day 5 Updates

Changed the lighting system, gave it a complete black out adds more to the tension.

Graveyard added ( not in demo yet )

Production will now move into weekly updates to save the followers being bombarded with daily updates.

Demo will be updated early next week, level design is the only thing slowing us down, massive map generation is not optimal (yet)



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Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished work on the emotions of a new character for the tank universe

2d lighting experiment

it happens

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

:] me sigue sin gustar

:] I still don't like it