Game
Alien Swarmz
15 years ago

Regarding Alien Swarmz...


(For longer, better news visit the Vetra Games DevLog at http://vetragames.com)

Well, I recieved some feedback from some friends of mine, and I’ve decided to continue Alien Swarmz development, on to 1.5.0, and the final version of the Alien Swarmz 1x branch. I consider Alien Swarmz a much bigger improvement upon Bort the Block (although it still won’t do justice to my coding skills, the real projects I undertake I’m too lazy to finish), and, therefore, I believe it’s integral to do the game a bit of justice and give it a REAL update, before I move on to better things.

The only way I finish projects that have a respectable project dev time in them is by announcing them. You can be sure that at the moment this thing was posted the Alien Swarmz code has been quite intact. But I’m going to try and get 1.5.0 by September the 9th, 2009 (no promises), in time for Vetra Game’s birthday. It also happens to be a very important day that only happens once every 1000 years (9/09/09).

Things to expect for Alien Swarmz 1.5.0:

Online High Scores (Yay!).

Normal High Score System revamped (Yay to that too!).

Classic Mode (Alien Swarmz 1.0.0 and 1.0.2) and New Mode (Wait up on that one and see!).

A decent menu (finally), High Scores changed to 10 slots.

Typical bugfixes, etc.

Easter Eggs (lol).

You can expect the game on September the 9th, 2009, at around 8:00 PM Central Time.

Cheers!

ugriffin. Sole DevTeam member of Vetra Games.



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

a drawing I did because I was bored😪. But I love how it turned out.😊

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

My D&D art for my family so far (WIP if you couldn't tell)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Got some fun collectibles in our game, Path of Kami!