Game
Hack's Custom Night
1 year ago

Regarding the May 2024 and the future of devlogs (please read the article)


Hey everyone, I am currently typing up a devlog for this month, but I am currently unsure on how I should format this one as there is a lot to showcase.

I like to type up a lot of content for devlogs, but knowing how much stuff this next one will have may require some changes. Usually when I feature new devlogs, I include individual videos based on what I showcase. But lately, I was considering if I should start creating more formatted videos featuring every change instead of individual changes.

I’ll leave it up to this poll to determine how I should work on this and future devlogs.

(And because of this debate, I will have to delay this devlog to Friday. I apologize for the inconvenience, but I feel this could potentially be the next step in how I’ll showcase HCN from now on.)

  42 votes Voting finished

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Next up

[HCN] April 2024 Devlog (long-awaited) — New Characters, Mechanics, Gameplay Footage, Playtesting, & Testers' Feedback!

[HCN] November 2023 Devlog — Character Mechanic Progress (+ Gameplay Footage!)

[HCN] HELP WANTED (read for more info) — Looking for Music Composers!

[HCN] January 2024 Devlog — Redesigned Pause Menu, Quick Restart Feature, & Overhaul Changes Regarding the Main Roster

[HCN] December 2023 Devlog — New Gameplay Mechanics, Extras Menu, Music Composers, & Play Testing! (w/ Gameplay Footage!)

"this is a raid" (read description for credits)

Hack's Custom Night's development will pause for the time being.

(Read the images for more details on why.)

yes im working rn

next devlog in five days

[HCN] May 2025 Devlog (truly long-awaited) — New Gameplay Footage, Turning Point for HCN, and Future Devlogs & Updates

remember that Hack's Custom Night is an accessible video game