Hello everyone, Rotas here!
Rehived was initially planned for release around October 31st. I was excited about the idea of launching it during Halloween, but unfortunately, it didn’t work out as planned.
I want to apologize to everyone who has been eagerly awaiting the game’s release. As of now, I can’t provide a specific release date.
Since moving out on my own and working full-time again, my priorities have shifted. Game development is no longer at the top of my list—it’s a hobby, and I want it to stay enjoyable. I still love making games, but I can only invest my energy into it when it’s fun and motivating.
The base game of Rehived is almost complete (I’m referring to the AI and core mechanics), but I want to take my time to finish it properly. Without rushing, I can ensure that the final product will be a fun and amazing little game for everyone to enjoy!
I’m incredibly proud of Popee’s 1 and 2, and I want Rehived to give me that same sense of accomplishment. I’m also brainstorming other projects like POP3E’S, with help from @CommanderAlexander
. (( thanks, dude!))
There’s no need to stress about a release date; the game will come out when it’s ready. I’ll keep you all updated as I go.
Thank you for your amazing support, and as always, keep on buzzin’! 


























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