What's new: 0.0.2 alpha.
Optimization:
- Minor optimization of spawn mobs.
Innovations:
- Highlighting menu buttons:
When you navigate to the menu buttons, the font color will change to crimson.
When leaving the buttons - the color returns to the standard.
- Added background, which is divided into two parts:
The first part: green land with green trees.
Second part: sky with stars.
- Added "block cursor":
The block cursor was created for convenient installation of blocks and their destruction.
The block cursor will change the elsi mouse’s sight in the main inventory is a block, wall, decor, pickaxe or ax.
If there is no block, wall, decor, pickaxe or ax - in the main inventory, it changes back to the sight.
It will disappear if further from the player by (approximately) 4 blocks.
- Added new GUIs:
New GUI icon with player mappings.
New GUI on which experience and max will be displayed. level experience.
- Added numbering of main inventory cells:
The number of the selected cell will be red.
An inactive cell will be a normal black color.
- Added 3 new variations for the rose flower.
Changes:
- Changed the texture of the mouse menu.
- Changed the check in moving from inventory to main inventory.
I had to change, since the past was a little stagnant.
Now if the cell is occupied by an item in the main inventory, the item is returned to the "first empty" cell.
- Changed textures: growing carrots and a dropping subject of carrots.
- Changes in the placement of text on the GUI display level.
- When mobs collide they are thrown away from each other.
- Changed the display of information:
Changed the display of information about the craft.
Changed the display of information about skills.
Corrections:
- Fixed a bug when the player spawn in blocks.
- Fixed a bug when one instance of an item could be moved from inventory to an empty cell in the main inventory.
- Fixed a bug when dragging an item into another cell, the sprite was still displayed in the old cell, but when it was pointed at it it was written "empty."
- Fixed a bug with buttons for selecting categories of crafting.
- Fixed a bug with crafting.
- Fixed a bug when seedlings could be planted on any blocks.
- Fixed a bug where by clicking RMB in the main inventory was any of the swords, it disappeared.
- Fixed a bug when the wall could not be installed in a cell with decor.
- Fixed a bug when sometimes it was not possible to install blocks and walls if any of the plants or decor was in neighboring cells.
- Fixed a bug with the "depth" of the decor, when installed in a cell with a wall - the decor is not visible.
- Fixed a bug with the "depth" of things, sometimes they were not visible behind the walls, etc.
- Fixed a bug with the translation into English of "experience points" - (OP).
#adventure #rpg #survival #sandbox #fantasy #other #2D
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