Game
NewTerra World

5 years ago

Release - 0.0.2 alpha - available for download!

What's new...


What's new: 0.0.2 alpha.

Optimization:

- Minor optimization of spawn mobs.

Innovations:

- Highlighting menu buttons:

When you navigate to the menu buttons, the font color will change to crimson.

When leaving the buttons - the color returns to the standard.

- Added background, which is divided into two parts:

The first part: green land with green trees.

Second part: sky with stars.

- Added "block cursor":

The block cursor was created for convenient installation of blocks and their destruction.

The block cursor will change the elsi mouse’s sight in the main inventory is a block, wall, decor, pickaxe or ax.

If there is no block, wall, decor, pickaxe or ax - in the main inventory, it changes back to the sight.

It will disappear if further from the player by (approximately) 4 blocks.

- Added new GUIs:

New GUI icon with player mappings.

New GUI on which experience and max will be displayed. level experience.

- Added numbering of main inventory cells:

The number of the selected cell will be red.

An inactive cell will be a normal black color.

- Added 3 new variations for the rose flower.

v002.png

Changes:

- Changed the texture of the mouse menu.

- Changed the check in moving from inventory to main inventory.

I had to change, since the past was a little stagnant.

Now if the cell is occupied by an item in the main inventory, the item is returned to the "first empty" cell.

- Changed textures: growing carrots and a dropping subject of carrots.

- Changes in the placement of text on the GUI display level.

- When mobs collide they are thrown away from each other.

- Changed the display of information:

Changed the display of information about the craft.

Changed the display of information about skills.

v002.png

Corrections:

- Fixed a bug when the player spawn in blocks.

- Fixed a bug when one instance of an item could be moved from inventory to an empty cell in the main inventory.

- Fixed a bug when dragging an item into another cell, the sprite was still displayed in the old cell, but when it was pointed at it it was written "empty."

- Fixed a bug with buttons for selecting categories of crafting.

- Fixed a bug with crafting.

- Fixed a bug when seedlings could be planted on any blocks.

- Fixed a bug where by clicking RMB in the main inventory was any of the swords, it disappeared.

- Fixed a bug when the wall could not be installed in a cell with decor.

- Fixed a bug when sometimes it was not possible to install blocks and walls if any of the plants or decor was in neighboring cells.

- Fixed a bug with the "depth" of the decor, when installed in a cell with a wall - the decor is not visible.

- Fixed a bug with the "depth" of things, sometimes they were not visible behind the walls, etc.

- Fixed a bug with the translation into English of "experience points" - (OP).

002.png

#adventure #rpg #survival #sandbox #fantasy #other #2D

#newterra #terra #ntw #world

#block #hero #biom #mobs

#game #minigame #indigame #smallgame

#dev #devlog #news #gamedev #update



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