Increased Player Turning Speed
Check for movement being blocked and when player is next to a wall for example the bobbing motion is skipped
Minor update on some of the models so they are now flat-shaded for consistency
Mouse cursor is hidden when inside game window
Next up
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
The whole squad is here!
Interested? Follow me!
Alone Together....
Made my first ever animation.
I did this on my 3DS ^^ #Kirby
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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