The rate at which the difficulty increases over time has been given a huge boost, the game should now feel much harder and faster
To compensate for the difficulty increase, your combo no longer resets when an enemy passes off the edge of the screen
Added a second, much more readable font to the game for general text
Numerous text fixes
The game can now be restarted by clicking or pressing space at the game over screen
Next up
Why walk when you can jump?
An infected room from the second part of Cybel ! Are you up for some cleansing?
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
New Teasers!
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
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