Since the 1.0 release we’ve been hard at work fixing issues reported by players as well as ones found internally. We’re pleased to announce version 1.1.0 is ready to play, with a slew of improvements and fixes to boot.
Improvements
Boss health bar texture changed
Wall fungi are now solid and can be walked on
Credits expanded to acknowledge open source libraries
Jumping in water without the metamorphomancy ability now paralyses the player as they drown
Added copyright notice to the opening of the game
Changed the colour of the decals in the bee queen room
Bug fixes
Fixed soft-lock issue where it was possible to swim over a door and get stuck behind it
Fixed issue where honey pool in the hub scene was sometimes too small, which could block progression via swimming
Fixed broken transition between scenes
Fixed multiple issues where you could walk around a trigger to transition between scenes
Fixed issue where the lighting for the player sometimes would stop working after another light source had been destroyed
Fixed issue with bees that got stuck and didn’t do anything
Fixed bees that would sometimes spawn in the ground
Closed several holes in levels where the player could escape
Fixed Z-fighting issues in level geometry
Fixed some clipping issues with doors
Fixed an issue where parts of the wall would disappear in certain levels
The player will no longer sometimes respawn underneath honey pools in levels containing bridges
Closed up some areas in levels that were see-through but were supposed to be walls
Removed unnecessary logging
Fixed issue where sometimes the strong attack animation would loop endlessly after the attack had finished
Player movement is no longer jitterey
Covered up some gaps in shadows of walls
Fixed some areas where the camera would clip through the walls
Removed some objects that were floating in the middle of the black walls
Moved decals that were stuck in the wall
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