Game
MarloW in Apocalyptic Acid World
10 years ago

Release date : christmas

I hope to finish the game until Christmas. When the game is released I intend to public release the source code (ARGS project files, imagens and sounds) as a way to help those who want to develop in ARGS.




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1.0.0 Released Today, at last, MarloW version 1.0.0 was released!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?