Game
Deep Space: Discovery
8 years ago

Release Goals


So we have made some goals for when we want release the demo and game. These are as follows:

Start Production-Fall 2018
Demo/Kickstarter-Spring 2019
Full game-Spring-Fall 2020

I’m planning to give myself some time to practice coding simple games before I jump right into the main game. That is why production will not begin until fall. However, my artist will start working on sprites immediately. Starting in fall I will keep you posted on how the demo is coming along. If you would like to play my practice games, I may post them in the devlog. Keep in mind that these are not prototypes of the actual game, and that they are basic creations to merely practice coding. Also, remember that the story in the description is just a work in progress. I hope you enjoy the game in upon release!



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

An infected room from the second part of Cybel ! Are you up for some cleansing?