Game
Deep Space: Discovery
8 years ago

Release Goals


So we have made some goals for when we want release the demo and game. These are as follows:

Start Production-Fall 2018
Demo/Kickstarter-Spring 2019
Full game-Spring-Fall 2020

I’m planning to give myself some time to practice coding simple games before I jump right into the main game. That is why production will not begin until fall. However, my artist will start working on sprites immediately. Starting in fall I will keep you posted on how the demo is coming along. If you would like to play my practice games, I may post them in the devlog. Keep in mind that these are not prototypes of the actual game, and that they are basic creations to merely practice coding. Also, remember that the story in the description is just a work in progress. I hope you enjoy the game in upon release!



0 comments

Loading...

Next up

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Finished work on the emotions of a new character for the tank universe

Rockin the Guitar, an Axe like Guitar I made for my Uni project

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

2d lighting experiment