Game
Ichiban Sokoban
9 years ago

Release notes for release 0.8


June 20, 2016

  • Added time metric that counts upward by seconds for each stage

  • Added best time record keeping for each stage. Currently resets after the game exits or returns to the title screen. Need to write best score data to file. Best score is based on least number of moves, and then time if number of moves are equal.

  • Added black shadow around game GUI text

  • Copyright text is now slightly transparent

  • Added attract demo screen for convention booth demo. Runs after the title screen display. Uses compressed .mov video file, but could be improved by having AI play automatically.



0 comments

Loading...

Next up

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)

Cash Banooca

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Among us_into Madness