Hey guys, so we didn't fix enough stuff so here are MOAR FIXES.
ADDITIONS
Added translucent versions of the player and enemies to better see the character if view is obstructed.
ADJUSTMENTS
Levels now fade out faster on restart and exit to menu.
FIXES
Fixed a bug where you could move off of a mover tile early and get stuck where you were previously.
Fixed a bug where if you landed on a nonactivated exit tile with zero health, game over would not trigger.
Fixed a bug where an enemy with 99 health would sometimes spawn in World 3's levels.
Enemies no longer follow a directional arrow tile into an empty / non-walkable space.
Fixed a gamebreaking bug where game over would trigger if you picked up a crystal too fast at 0 health.
Fixed a bug where game over happens without any UI showing and requires you to force close the game.
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