Hey everyone! I have released the finished version of the Reloaded update on both Steam and GameJolt!!! Along with all of the new additions mentioned in my previous news post I also fixed and added some new stuff, including a new graphics overhaul.
Yep, I did a graphics overhaul to improve the visual fidelity of the game while also fixing some graphical issues. Below is a before and after comparison of how the game looked before the overhaul and after the overhaul:
I improved the colors and added things such as ambient occlusion to add some extra depth to objects in shaded areas. However I didn't stop there, I also went in and manually remade a few assets to make them look better as well!
There are also a ton of other minor changes I made in this update which I have listed in the patch notes below. Enjoy!
Patch notes:
Graphical Updates:
- Added color grading to make the visuals pop a bit more
- Added ambient occlusion to add depth to objects that are in shaded areas, and to improve the overall look of the game
- Remade a few assets to make them look more natural
- Re-did the water shader for the ocean on all maps that have an ocean
General:
- Added Steam Achievements (Only available in the Steam version)
- Minor Bug Fixes
- New Main Menu background
- Increased damage & range for the HK-SMG, regular SMG, and Pistol
- New main menu music
- Added a few new HUD elements to help new players understand the controls
- Fixed a few grammar issues
- Updated and visually improved credits screen
- New Splash Screen and Loading Screen Images
- Fixed a minor bug with the Ammo Crates (Fixed from the Reloaded Public Beta)
Desert:
- Added new barricades and other minor objects around the map
- Added Ammo Crates around the map
Forest:
- Added Ammo Crates around the map
- Replaced the unfinished looking white cubes with more natural looking object
- Improved render distance for trees
Rainy Forest:
- Same changes as the regular Forest map
- Adjusted the fog and lighting to look more natural
Zombieland:
- Added Ammo Crates around the map
- Improved render distance for trees
Rainy Zombieland:
- Same changes as regular Zombieland
- Adjusted the fog to be more dense
Mountains:
- Added some minor structures around the map
- Adjusted lighting to look more natural
- Removed some vegetation from places that shouldn't have it
- Improved render distance for trees
- Added Ammo Crates around the map
Mountains (Snowy):
- Same changes as regular Mountains
- Adjusted Fog, Skybox, and Lighting to look more natural
Firing Range:
- Lowered barrier to make it easier to get back on the platform after falling off
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