AstroDave NEWS
I’ve decided to restart development on AstroDave. I know this might cause some delays, but don’t worry—I’m not starting from scratch! Think of it more like a remodeling. The game’s characters and art style will stay the same, but I’ll be redoing the levels and rewriting parts of the code to make everything work better. This will allow me to improve the game overall and ensure it’s as polished as it can be.
The real reason why I'm doing this:
I just found out how ClickTeam's global events and Behaviors work and I want to use it to make it better for me to make levels. :p
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