Feels good to replay this game again from beginning
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While doing that, found some bugs and of course debugged them. New stuffs are also implemented to spice up some rooms 
On other subject, Area F has a boss now and it is as deadly as expected from boss of that stage
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Save system now also saves barrier open/closed status. Of course loading also loads those status as well.
Next thing to do is to update more rooms and to set up puzzle for Area F 











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