Game
RescueNauts
13 years ago

RescueNauts!


For the last 4 weeks, Iain Gillespie and I have been working on a little project in our spare time.

It’s called RescueNauts, and is a game for either one or two players.

We made it as something to keep us off the streets, and also for something to use as an entry for the Edge Online - Get Into Games 2013 competition.

Why one or two players? Well, there are two characters and roles to play in the game. One character is on a bike, and needs to dodge stuff. The other character is on a moving platform and must shoot things to clear the road.

One is controlled by the keyboard, the other by the mouse.

SO, you can either go HARDCORE and play it by yourself, or you can SHARE THE LOAD and play it with a friend (which is the best way).

Why one or two players? Well, there are two characters and roles to play in the game. One character is on a bike, and needs to dodge stuff. The other character is on a moving platform and must shoot things to clear the road.

One is controlled by the keyboard, the other by the mouse.

SO, you can either go HARDCORE and play it by yourself, or you can SHARE THE LOAD and play it with a friend (which is the best way).



0 comments

Loading...

Next up

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

2d lighting experiment

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Colorful Fox

Happy Late Easter!

Annie of the stars