New Retaliation Path of War update
All missions ( 50 )
All AI ( 15 events, 15 states, 60 strategies )
optimize render engine
optimize tiles
bug fix: split ui
bug fix: units management
bug fix: scroll on reinforcements
New Retaliation Path of War update
All missions ( 50 )
All AI ( 15 events, 15 states, 60 strategies )
optimize render engine
optimize tiles
bug fix: split ui
bug fix: units management
bug fix: scroll on reinforcements
New troop 3d isometric Adding 3d isometric graphics for the troops, for a better “board game”effect. This week will be available new 0.91 version with a dozen new missions / battles and numerous changes. Thanks!
Retaliation - Path of War 0.90
Retaliation Update 0.89 I am pleased to announce new update 0.89. In this update have been added Initiative and Reinforcements phases, road/railroad tiles and some new tile type: base, airport, power plant, nuclear plant, oil and desert.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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