Game
Retaliation - Path of War ( turn based wargame )
12 years ago

Retaliation - Path of War ( turn based wargame ) 0.88


Retaliation: Path of War
RC Version 0.88 [2013.06.29]

Download free at:

http://www.retaliationgame.com

What’s new?

NEW FEATURES:

  • introducing splitting and joining manoeuvres

  • display of AI units’ current state/mood and the related in-game options button

  • 7 new missions and 1 new battle

  • 4 new reference cards (join, split)

  • loading of sea-crossing terrain tiles

  • help page about the in-game menu options

  • merge and split UI for unit deployment

UNDER THE HOOD CHANGES:

  • enlarged attack report icons

  • merge path arrows, in purple

  • preparations for reinforcements

BUGS STOMPED:

  • wrong edges in one sideforest

  • wrong edges in one road

  • loading of plateau terrain

  • join UI

  • enemy flag over hill (stopper + -1M)

  • inline long comments

  • split UI

  • split and merge allowed across rivers

  • friendly flag acting as stopper

  • null pointer in player change

  • winning condition for No Survival game mode

  • merge was not allowed unto moved units

  • sideforest over stopper terrain tiles

  • adjacent units disappearing when cancelling split

We invite all interested players to participate in our beta testing program, offering up suggestions and spotting bugs in our product.



2 comments

Loading...

Next up

Retaliation - Path of War 0.90

Retaliation Update 0.89 I am pleased to announce new update 0.89. In this update have been added Initiative and Reinforcements phases, road/railroad tiles and some new tile type: base, airport, power plant, nuclear plant, oil and desert.

New troop 3d isometric Adding 3d isometric graphics for the troops, for a better “board game”effect. This week will be available new 0.91 version with a dozen new missions / battles and numerous changes. Thanks!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve