Game
Follow me
10 years ago

Reverse engineering


Lots of math. Currently I do research on “follow me” to find out how to get the most out of it’s core system. This doing a lot of math and playtesting. I try to come up with mathematical formulas for balancing levels. This takes a lot of time, but I wanna do this game well.

Thanks to you guys who follow this game. You are not many, but I’m glad for anyone who show some interest. And for everyone else who have tried this game of course :)



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So

i may or may not make an full art of some person or i may just leave this like that-

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Showing off player 2 😎

What do you think?

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

I made a small jungle house.

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.