Game
Follow me
10 years ago

Reverse engineering


Lots of math. Currently I do research on “follow me” to find out how to get the most out of it’s core system. This doing a lot of math and playtesting. I try to come up with mathematical formulas for balancing levels. This takes a lot of time, but I wanna do this game well.

Thanks to you guys who follow this game. You are not many, but I’m glad for anyone who show some interest. And for everyone else who have tried this game of course :)



0 comments

Loading...

Next up

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I worked so hard to get all four of them to the end safely, but then...