Game
Follow me
10 years ago

Reverse engineering


Lots of math. Currently I do research on “follow me” to find out how to get the most out of it’s core system. This doing a lot of math and playtesting. I try to come up with mathematical formulas for balancing levels. This takes a lot of time, but I wanna do this game well.

Thanks to you guys who follow this game. You are not many, but I’m glad for anyone who show some interest. And for everyone else who have tried this game of course :)



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Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

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Werehog transformation process. #sonicunleashed

Finished work on the emotions of a new character for the tank universe

Showing off player 2 😎

What do you think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Levels' maps.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800