Game
Follow me
9 years ago

Reverse engineering


Lots of math. Currently I do research on “follow me” to find out how to get the most out of it’s core system. This doing a lot of math and playtesting. I try to come up with mathematical formulas for balancing levels. This takes a lot of time, but I wanna do this game well.

Thanks to you guys who follow this game. You are not many, but I’m glad for anyone who show some interest. And for everyone else who have tried this game of course :)



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)

Cash Banooca

Explosive domino effect

Respect (Only TLOZ Players Will Understand)

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ