Game
Pandemonium Heart
8 years ago

Rework on Art and Dungeons


Out of game:

5d0a04d126025.png

There have been many rework in game art and level creation. Each level will consist of manually made landscapes with procedural generated events and objects.

New dungeon features:

  • Ambush

  • Time bomb

  • Hidden doors/switches/portals

  • Floor trap: FALL | ELECTRIFIES

  • Dungeon puzzle

Game play changes:

  • Choose characters menu

  • Lobby changed: MERCHANT SHOP

  • Magic attacks now require mana and ability to use magic (magic weapons)

  • Dungeon quests

  • Max level now 100

  • Heartsphere Max now depends on character and equipment

  • Player and enemy statistics reworked

  • Enemy spawn spawn rate decreased

  • Enemy will now be have chances of being stunned for brief moments

  • Enemies will now have obvious attack charge before launching attacks

  • Enemy sprites changed

Working:

  • Fixing ability to fall off map

In Game:

5d0a04d43c1f6.png


0 comments

Loading...

Next up

Sneak Peak on Early Development

Concept character

New Monster Sneak Peak

Kingdom of Valdum: North Arena

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Shadow The Hedgehog X pixel art

The whole squad is here!

Interested? Follow me!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Showing off player 2 😎

What do you think?