Out of game:
There have been many rework in game art and level creation. Each level will consist of manually made landscapes with procedural generated events and objects.
New dungeon features:
Ambush
Time bomb
Hidden doors/switches/portals
Floor trap: FALL | ELECTRIFIES
Dungeon puzzle
Game play changes:
Choose characters menu
Lobby changed: MERCHANT SHOP
Magic attacks now require mana and ability to use magic (magic weapons)
Dungeon quests
Max level now 100
Heartsphere Max now depends on character and equipment
Player and enemy statistics reworked
Enemy spawn spawn rate decreased
Enemy will now be have chances of being stunned for brief moments
Enemies will now have obvious attack charge before launching attacks
Enemy sprites changed
Working:
Fixing ability to fall off map
In Game:
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