Game
Pandemonium Heart
8 years ago

Rework on Art and Dungeons


Out of game:

5d0a04d126025.png

There have been many rework in game art and level creation. Each level will consist of manually made landscapes with procedural generated events and objects.

New dungeon features:

  • Ambush

  • Time bomb

  • Hidden doors/switches/portals

  • Floor trap: FALL | ELECTRIFIES

  • Dungeon puzzle

Game play changes:

  • Choose characters menu

  • Lobby changed: MERCHANT SHOP

  • Magic attacks now require mana and ability to use magic (magic weapons)

  • Dungeon quests

  • Max level now 100

  • Heartsphere Max now depends on character and equipment

  • Player and enemy statistics reworked

  • Enemy spawn spawn rate decreased

  • Enemy will now be have chances of being stunned for brief moments

  • Enemies will now have obvious attack charge before launching attacks

  • Enemy sprites changed

Working:

  • Fixing ability to fall off map

In Game:

5d0a04d43c1f6.png


0 comments

Loading...

Next up

Sneak Peak on Early Development

Concept character

New Monster Sneak Peak

Kingdom of Valdum: North Arena

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Strange Umbrella

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊