Until recently, the level 1 map had a flat terrain but this limitation no longer exists as I reworked Slenderman's teleportation mechanism to make it adapt to irregular terrain and varying heights. With this, I can sculpt the terrain to make a more interesting and beautiful forest map.
I started working on the pause menu, settings menu and main menu. While the game can be configured from the configuration file, the settings UI is convenient for quick and immediate changes and so I made it.
Once the menus are done, version 2.0 will be close to release!










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