Game
RIBBIT - The Deltarune Mod
2 years ago

RIBBIT 2.0.7 - Revenge of the Final Boss Bugs


Speaking of something I'm amazed wasn't caught sooner...

- Fixed a final boss bug, where by using the Check ACT between the 8thWish and the Final Wish, you were able to stack multiples of the final boss theme on top of each other.

"How did this happen", 0.5 of you may ask? Well, you know how the music stops when the "It's because of the falling stars" line plays? After you exit out of that line, there's a piece of code that gets the final boss theme to start playing again, which it knows to do after you've made a total of 8 wishes.

The problem was, that both the 8thWish ACT and the Check ACT both led to this exact piece of code, which triggers everytime because all it checks for at the end is whether you have exactly 8 wishes or not. I'm not sure if this explanation made sense, but just a little proof that in programming, you really can miss the dumbest things.

1
1


18 comments

Loading...

Next up

RIBBIT 2.0 Reveal - The one where we redesign a frog

RIBBIT 2.0 - Release Date

RIBBIT 2.0 - Sprite Showcase

art comission.

I was bored, so... ManutKat.

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

a drawing I did because I was bored😪. But I love how it turned out.😊