Game
Hello Neighbor: A Living Hell
1 year ago

Rigging and vertex grouping is a pain in the ass, let me tell ya.




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Cowber (Ignore the stretched out thumb).

Progress is going smoothly.

Oh shit, well, happy fourth #spawnday to me.

No way it's been almost five years already, what the fuck.

Felt like working on an OoT romhack, very little progress has been made, but here it is anyway.

From now on, whenever you reach to a new part in the game, the title screen changes.

(After only a week of trying to get this to work)

Almost finished with this man's face rig.

Yeah (weird camera distortion is for Clickteam shaders).