Game
Hello Neighbor: A Living Hell
1 year ago

Rigging and vertex grouping is a pain in the ass, let me tell ya.




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Day and night cycle.

Here's to 25 years to Slipknot!

Alright, here's the new lighting for phase 1.

Progress is going smoothly.

Yeah (weird camera distortion is for Clickteam shaders).

asddgsgsfgddfdgfdgfdfgddgfdgfdfgdfg (rerigging this because the original viewmodel sucked).

From now on, whenever you reach to a new part in the game, the title screen changes.

(After only a week of trying to get this to work)

Got bored, so I remade the Hero's Shield from MM.