Game
Ghetsis-Amie
5 years ago

Right now I am focusing on wrapping up Ghetsis-Amie and testing it, and finally release. I think I will leave text dialogue out, as I have a better idea for a new game with text based dialogue with a different character. What character? It's a surprise ;)




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This is Luag, a character I've created for my story. He starts out as a pup but grows into the adult wolf you see here. This serves as his official artwork, if you will. I feel while my style is unique, I could do more with it. What do you think?

Finally, another development update :D

While our king loves himself some belly rubs, there are some places he really prefers not to be touched.

Development will be paused for a few days while I’m out of town. I will have a demo out by the end of the month with a few tools. The full version will have all tools along with music and sound. In the meantime enjoy this preview of the hand/belly rub.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.