Game
Rinsed
4 years ago

RINSED - Devlog #10


Hello there!

As mentioned in the previous devlog, we have been busy polishing existing gameplay elements and adding new ones to create a much more smoother and easier to understand gameplay experience!


Besides completly overworking the character controller, which is a big step forward to a much more smoother gameplay with less situations of the player beign stuck and struggeling to move certain paths, Finn added a message log system! We use this system to display important information directly to the player and give little hints as seen on the picture below on which i tryed to open a hatch by spamming my mouse button without having the right key.

image.png

Besides many more little improvements based on our playtesters feedback, we started thinking about adding mounts! Mounts will be a late game feature and will allow you to travel the lands much easier and even carry around more items!

horsetest.png

We are not sure if mounts will make it into the open beta of the game, but we will try our best!

Map wise, I worked on a lot of areas! The big town in the north of the map is finally getting completed this weekend. In this kind of hard to reach town you will find a lot of stores and interesting scenery.

image.png

I also reworked the swamplands, changed the overall colors and added a feature which allows our fog to get denser as soon as you enter the swamplands.

swamppic.png

Thats it for this weeks devlog!

We will have another playtesting session with a few friends next week to ensure that our game is as enjoyable as possible! After that, we will begin to add a few more features, areas and do more adjustments. As already mentioned we hope to lunch a open beta in about 2 months :)

Thanks for reading and following along!

-Felix



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