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Quick test animation I've made in the Cavalry 2D animation software. Nothing with too much work, just testing out the features.
When I first made my custom version of Alphus from Desolate Room, I made a lot of mistakes that I didn't see as an issue before. The newer version I made has a better rig, now including wrist movements and more detail. Might revamp the shaders for V3 tho.
Just finished this thing barely in time for a local hackathon I was in. I know this version is really buggy and unfinished, but thought I'd leave this on the site until I make a better version. Most of the sprites are entirely made via drawing tablet.
Got art block so I highkey drew Zguesto fish from OMN...
Decided to make this on Microsoft Paint with a touch screen laptop. Any thoughts?
I love french magicians, gotta be one of my favorite genders
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I was bored because I got home from school earlier since one of my teachers was sick
I, am also real sick rn-
Made this guy for a potential future game idea. What do you guys think?
Howdy folks. Sorry for being inactive for a while. Had school to deal with. Since I just got my new Huion H640P drawing tablet, I thought I would show you all my first artwork made with Krita. I'm still getting the hang of it, but I hope it's good enough.
Made this awhile go. Based it on the design of the "Shooting Avatar" in the following PDF file (https://gamestarmechanic.com/static/pdfs/Games_PhD_Gamestar.pdf).











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