Game
Robothorium: Sci-fi Dungeon Crawler
8 years ago

Robothorium Update: 0.6.0


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Hi everyone, the pre order version of Robothoirum is up!

The GoblinZ studio team is proud to present you the progress we’ve made on Robothorium during the last months.

You can pre-order Robothorium and have access to the new Beta version right here!

And don’t forget to come on our Discord if you want to have access to our special giveaway, open beta weekends and devlogs: Discord !

		
			  Patch note 0.6.0
		
	

New robot added

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The S.C.O.U.T. is here!


Features

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Historic in exploration for actions done

Factions bonuses added in the faction window

Reputation ranks added

Talents added for each robots

New rescue missions to recruit new robots

New SFX for exploration and fights

Better AI / skill selection for the enemies


Improvements

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More items for your robots

Ultimates are now displayed in fighter details window (right click / Y in fight)

Improved items comparison in equipment scene

Enemies now have their own basic attack

Improved item tooltips

Improved visual feedback in main menu

Overload now additionaly reduces Resistance to 0 for robots and enemies

Improves skills purchase window

Bosses are now immune to Corrosion

Damage mitigation from Resistance is now displayed in the attribute tooltip as well as in the attributes grid in fighter details window

The fight is now paused when you open the fighter details window

Improved visual and sound feedbacks when a robot levels up

Tutorial for talents and skills purchase added

Improved notification tooltips

You can now skip the introduction sequence with escape or the X button

Robots now turn back when moving to the left in exploration

New locked feedback and notifications for sectors in exploration

Robots recruited aren’t level 1 anymore

Add feedbacks on robot level up


Bug fixes

Lots of UI polishing

Fixed an issue with the W.A.R. ultimate freezing the fight

Many fixes with the new goal validation elements freezing the exploration

Fixed an issue freezing the fight after hitting a policeman who was protecting another enemy

Fixed an issue with reputation won towards Humanobots after an action

Fixed an issue with anti clic spam on interactive elements

Fixed an issue with Invulnerable Status when using the R.I.O.T.’s ultimate

Fixed an issue where Cybergoliath didn’t have arms in the fighter details window

Taunt is now correctly applied. Enemies can only use solo-targeting spells

Fixed an issue causing decorations and elements to be in the same spot in exploration

Fixed an issue with projectiles bouncing on dead enemies

Fixed several issues with the notifications system in exploration

Fixed issues with Cybergoliath’s skills. The correct amount of damage is now dealt

Fixed an issue with patroller’s animation in exploration

Fixed an issue with Enhanced regeneration. The correct amount of Shield is now recovered

Fixed an issue with drops displayed in the end of fight window

That’s all for now. We will be back soon to share with you our progression on Robothorium.

Please share any questions, feedback or thoughts in the comments, we really love to hear from you.

The Goblinz Team



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