- Added a new powerup: Dual cables

- Added towing sensitivity option to accommodate players that find the pull physics a bit too difficult to handle

- Upped the time until a forced death triggers when out of fuel
- Added 2 more main levels
- Added a new powerup: Dual cables

- Added towing sensitivity option to accommodate players that find the pull physics a bit too difficult to handle

- Upped the time until a forced death triggers when out of fuel
- Added 2 more main levels
Release date has been set!
Update v0.5.0 featuring new conveyor tiles
Update v0.8.0: Introducing powerups
@SlimeboxGames
is a Jolter to Watch and the dev behind My Slime Garden! Follow @SlimeboxGames
before the quest ends on June 9 and you'll get Coins!
Releasing my game after more than 2 years of development
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog #074: Drones and locked gates
I used my meager gamedev earnings to fund a new trailer. What do you think?
Slimes can adapt to their environment, where do you think this one lives?
Rocket Shipment CHANGELOG v0.10.0 - Introducing new crates!
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