Game
Project Burgershop
9 years ago

Rockin' dat burger joint


Slowly building every station piece by piece and improving the workflow to make sure everything runs smoothly.
Lets just have a look at this brave employee doing everything on his own, while angry customers keep walking out.

5d0b66d42780b.gif

Right now all the resources look alike, because I still have to write the thing that manages all those objects… Dang, so much to do :D



6 comments

Loading...

Next up

Suggestions? Now that the demo is out, please give it a try and tell me what you like and dislike. Although the game is still at a very early stage it would be awesome to see what I need to focus on the most. Tell me in the comments below!

The Demo

Optimization Time to stress out those systems to see, if something breaks :D I’m currently optimizing the pathfinding and input/output mapping methods to make sure everything runs smooth on lower-end systems.

Baby Steps

Runestones: from concept to in-game model🗿

Just a Pico sprite

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)