After long time I managed to get back to this project and make a small overhaul. The main visible effects are some changes in game balance and the addition of a loading screen, but I also cleaned up the code quite a bit! Hopefully this allow me to make more changes and additions in the future with ease. Have fun!
Next up
art comission.
Path of Kami: The Evolution of the Lore
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
it happens
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
:] me sigue sin gustar
:] I still don't like it
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










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