(Sigh) Romeo After Dark 2 & 3.
Looking back now, i’m glad I mastered the art of VN Creation.
Years ago, I was a FNaF Fan. I wanted to make my own FNaF Game. But no matter what engine I came across, It felt… too hard.
So I decided to start simple.
I used a site called “Scratch” to make my very first games.
And behold: Romeo After Dark was born.
My first game was called: “Romeo After Dark 1”.
To start, it had a very simple FNaF mechanics, and a load of original characters for me to use. But, there was a bug with the jumpscares, so I scrapped it all together.
Then, “Romeo After Dark: The Nightmare…” was released.
It was inspired off of FNaF2, FNaF3, FNaF4, and each of their twisted gameplay mechanics, except it has a weird system of events that occur everytime the time changes.
Me and my little bro worked on it, entirely.
The very last game (or the very first entry to the story) in the series “Romeo After Dark: The Prologue to the Story.” was different. Rather than having FNaF Mechanics, it has you play as Romeo the Dog (the character that inspired RTD Productions) as he slowly goes insane and…
Well, play it for yourself and see what happens.
I’m sorry if I sound like a Fanatic, but that’s who I was before I worked on the “Lee Kima’s Wish Series” (which I have yet to reveal news on).
If you want to play both games yourself then click the links below:
Romeo After Dark: The Nightmare…
https://scratch.mit.edu/projects/71778602/
Romeo After Dark: The Prologue to the Story.
https://scratch.mit.edu/projects/73357748/
Today, I’ll be uploading something that’s kinda out of character for me, so be on the lookout for it at 2:00 today. You’ll be glad you saw it.
Have a nice one, Wariopublic!
(Now, for me to watch that awesome anime called: Fairy Tail…)
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