Game
Rooftop Rage
6 years ago

Rooftop rage will be developed in Oxygine, a c++ framework, gameplay will be shown in a month




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Heres the plan: get collision, animation and coroutines, that the shit, then the demo. So far we've done none of that sooo what does that say? Hopefully ill get collision done in the next few days, also heres some art.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Showing off player 2 😎

What do you think?

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Levels' maps.

2d lighting experiment

it happens