Now that XL is (almost) on the backburner proper, I suppose it's about time this got a bit more traction.
Bad news is that I don't really have anything to show off gameplay-wise.
Good news is that I can confirm that some more characters got updated, and some familiar faces join the party.
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Withered Foxy
He's got a few tweaks in his code to make him more likely to show up sooner, but I did also adjust his attack speed to account for the potential chaos a full roster will cause.

Yenndo
Same things tweaked as Withered Foxy. Suppose I could mention the updated lighting for his jumpscare is quite the glow-up he (and the rest of the pre-XL roster) needed.

Mr. Hugs
Still might need to tweak his stats a bit, but not much has changed for the catalyst for this side project.

Bonnie
Making the jump from the XL variant, with a few new surprise mechanics to boot! Don't worry, though, the means of fending him off is still as straightforward as you can get with this classic.

Chica
You can't really have one without the other.
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That's about it for now. May be more exciting things in the future for this game, but for now I'll just keep chipping away at the roster.
'Till next time!










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