Hello, everyone. I noticed some things when testing this game on RPCS3 (because I need to test functions first without turning on PS3) and found out several things since I switched from PSDK3v2 to updated PSL1GHT repo. RPCS3 is maybe not be fully optimized for this game, but at least the game rarely freezes in random moments. I think the chance of happening is probably 1% or 2%. And I'm glad I switched to PSL1GHT when developing v0.2, that gives you the opportunity to safely play this game on RPCS3! Yes, it may not be all flawless, but hey, at least you can play it!
See ya!










0 comments