Game
Robot Unlock
13 years ago

RU gets reflection, GOAT gets full benchmarking functionality


RU

  • added instruction for sending commands to the other Executor. Executors can now control each other.

  • added instructions for telling the other Executor to place or erase instructions on the “playfield”

  • added a much needed instruction for synchronizing Executors

Now that the language is reflective it’s probably even harder to make a compiler for it than for Befunge.
Check it out here: http://madflame991.blogspot.se/p/ru-online-interpreter.html

**GOAT**

  • separated the application into 2 parts: one for visualising how simulations advance and one for benchmarking which launches simulations in parallel and outputs much more detailed results (output in CSV, XML and JSON formats are in the making)

  • added proper classes for intervals and function domains

  • streamlined some sections

Check it out on GitHub: https://github.com/madflame991/gloptat



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

The whole squad is here!

Interested? Follow me!

I worked so hard to get all four of them to the end safely, but then...

I did this on my 3DS ^^ #Kirby

Annie of the stars

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.