eng : I don't know why there are polygons left on the render
rus : я хз почему на рендере полигоны остались


eng : I don't know why there are polygons left on the render
rus : я хз почему на рендере полигоны остались
[WIP] new wake up animation
Here's my #BubbaPortrait I made in #Blender for the Cozy Caravan quest! He's such a cute character so it was really fun to figure out how to recrate him in 3D 
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
The whole squad is here!
Interested? Follow me!
Microsoft Windows XP Unprofessional (windows logo prototype)
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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