3 years ago

RYAN DRUMMOND DID WHAT NOW?!




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Honestly I didn't have a time saving tool, I build everything from scratch. It’s more work, but it’s the best way to make sure my #Sonic physics feel just right. #Devruary

Making character movement and the HUD took way longer than I thought doing that in Pocket Code for Sonic 3 Mobile back when I started, it was a huge challenge without a PC.

#Sonic #Devruary #SonicTheHedgehog #SEGA #SonicBlastYT

SONIC RUMBLE IS BACK! ✨️🎮

My planning? Well, I keep it simple:

I get an idea, think about how it fits the #Sonic style, and start building.

I prefer jumping into the engine and seeing what feels right.

I use Sonic Maker as image example btw.

#Devruary #SonicTheHedgehog #SEGA

🚨MOVIE SHADOW WON'T BE PLAYABLE AT THE BASE GAME OF SHADOW GENERATIONS EXCEPT IN HIS OWN CAMPAING🚨

For my current game, I've moved from Pocket Code to GameMaker Studio. It was a great place to start on my phone, but GMS gives me the power I need to really nail those #Sonic physics and speed thanks to help from others Devs too. #Devruary

Happy #WorldFrogDay! 🐸 Gotta give a shoutout to Froggy from the Sonic series, this little guy may be quiet, but Froggy always manages to steal the spotlight in his own weird, lovable way.

#Sonic #SonicTheHedgehog #SEGA

My first game ever was Ultimate Flash Sonic, and that's where it all began. Back in 2009, that browser game pulled me into the Sonic franchise, and the nostalgia still hits. Funny how something simple can start a journey. What was your first game? #GJAsks

My favorite part of gamedev is playing them. Nothing beats the feeling of finally testing a level and seeing the #Sonic physics click into place. Specially with Sonic J by @jtn00b , It makes the work worth it! Thanks Jean!

#Devruary #SonicJ #SEGA