12 years ago

Rymus Journal 2


No work on Rymus has been done today.

But, I did a bit of code planning. Meaning that I code-designed some parts (pulling & pusing objects, etc.)

In the meantime I’ve been trying to find a trustworthy source for Windows 8.1
You know how it goes…

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*In other*** news…**
I’m currently learning how to code in a language called Ruby, for some future rpg games I am going to help with in the future.
I’m also really excited for Arrow. This show is just… Er Mah Gerd (=^ω^=)
I love it so much. Keeps me hooked on it no matter what. I don’t really know what to write today for the blog. I mean school is hard, and stressful, I really don’t have that much time to work on my game.
I really like this blog thing though. I feel like I have a reason to work again, and it feels great. If you are reading this, and you’ve never had a blog, I totally recommend it to you.

You know what really grinds my gears?

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Sprites. Yes those little basterds. But you know what’s even more irritating? When because of the sprites you can’t work on your game. I mean a new developer can, not learn but work with coding (finding websites to help him, etc. etc.). As opposed to spriting, in which he can’t use any other source because copyright —which I understand, because my work, was made by me, for I was the one to rage quit 5 million times to get an animation right—. Thus, when you don’t have graphics you don’t have a game, which… sucks. And you know what’s EVEN worse? When, if you have a person spriting for you, he/she doesn’t do it like you want it.
Yes that’s disturbing… ლ(ಠ益ಠ)ლ
But, I have to roll.
Remember all comments are much appreciated, so please leave any :)
Bye!



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